L.A. Noire - is anyone as excited as me?

by Alistair Gray on 20 May 2011

So the long wait’s finally over – L.A. Noire is here.

L.A. Noire is looking to task you with playing the role of a 50s traffic cop working their way through the ranks. The big selling point – it’s much vauntedMotionScan technology, apparently leading to significant improvements in facial animation (very important if you’re planning on interrogating suspects).  Personally I think they’re veering towards the uncanny valley, but it’s definitely a massive step in the right direction.

I’m looking forward to a gaming experience that asks for a little more consideration during play. Cognitive play. Don’t ask for my aging joints to react quickly, but I can still use my think muscle fairly well.

I’m also getting excited about the implications of this game – will it herald a new era in games? I’m going to stick my neck out and say this game wouldn’t have been possible (or at the very least prohibitively hard) previously – the interrogations would have to have been downplayed, leading to an entirely different game. The new directions this technology could take games is promising indeed. Shhh! No-one mention ‘interactive fiction’!

I’ve yet to get my grubby mitts on a copy. Has anyone else had a play? What do you think of it so far? Is the MotionScan all it’s cracked up to be?

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